Abstract—People with autism require systematic assistance
while dealing with the surrounding environment and its objects.
The project aim is to develop a framework that could be of
substantial help to people with autism and cognitive disorders.
The framework is based on common mobile devices and freely
available Augmented Reality (AR) applications. The Augmented
Reality used in our approach is marker-based AR that employs a
camera and a visual marker to trigger and present media
content on the mobile device’s screen. The developed framework
allows parents and teachers to easily create educational
augmented environments for children with autism and cognitive
disorders by populating a real-world space with visual markers
of favorite cartoonish helpers that can evoke helpful AR content
and embed it in the real-world environment. The paper analyzes
and discusses the use of the proposed framework from
conceptual and technological points of view.
Index Terms—Autism and cognitive disorders, educational augmented environments, new learning models and applications.
V. Geroimenko and S. El-Seoud are with the Faculty of Informatics and Computer Science, the British University in Egypt, Sherouk City, Cairo, Egypt (e-mail: firstname.lastname@example.org, email@example.com).
O. Halabi is with the Computer Science and Engineering Department, College of Engineering, Qatar University, Doha, Qatar (e-mail: firstname.lastname@example.org).
Cite: Vladimir Geroimenko, Samir El-Seoud, and Osama Halabi, "An Augmented Reality-Based Framework for Assisting Individuals with Autism and Cognitive Disorders," International Journal of Information and Education Technology vol. 8, no. 12, pp. 904-907, 2018.