Abstract—This paper reports on an experimental approach on teaching Software Engineering (SE) and the results recorded during two years at Narvik University College. The course described in this paper uses experimental pedagogy and problem-based learning to give the students experience in close to real-life work environment, demonstrating social and problem complexity of Requirements Engineering (RE) and Software Development (SD). The course uses social simulations rather than software simulations, making the students learn through interactions with real people and confronted with the complexity of social relationships.
Index Terms—Requirements engineering, software engineering, experimental learning, problembased learning.
Asbjørn S. Danielsen is with Faculty of Technology, Narvik University College, Norway (firstname.lastname@example.org).
Cite: Asbjørn S. Danielsen, "Software Engineering Using Experimental Learning," International Journal of Information and Education Technology vol. 1, no. 4, pp. 333-339, 2011.