International Journal of
Information and Education Technology

Editor-In-Chief: Prof. Jon-Chao Hong
Frequency: Monthly
ISSN: 2010-3689 (Online)
E-mali: editor@ijiet.org
Publisher: IACSIT Press
 

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IJIET 2019 Vol.9(2): 82-91
doi: 10.18178/ijiet.2019.9.2.1179

The Development and Application of Co-design Modules for Multidisciplinary Collaboration and Facilitating Creativity: An Experience from D-School@NTU

Shih-Yao Lai1 , Liang-Gui Yu1 , Shang-Hsien Hsieh2 , Mei-Mei Song3 , Te-Sheng Chang4

  • 1Graduate Institute of Building and Planning, National Taiwan University, Taipei city, 10617 Taiwan
  • 2Department of Civil Engineering, National Taiwan University, Taipei city, 10617 Taiwan
  • 3Graduate Institute of Futures Studies, Tamkang University, New Taipei city, 25137 Taiwan
  • 4Department of Education and Human Potentials Development, National Dong Hwa University, Hualien County, 97401 Taiwan

Abstract

Convergent and divergent thinking are both important for solving problems. The former helps to produce a known answer; while the latter to bring the forth ones. Base on the results of a previous research (2014-16) called “i.edu”, we found multidisciplinary collaboration was beneficial to students’ project-based and problem-solving learning. However, the process could be more effective if proper collaborative methods were utilized. In this research, we adopted the concept of “collaborative design” to develop method-modules for multidisciplinary groups to work effectively with multiple perspectives and thinking to hence better creativity. For testing the modules and inspiring new possible ones, we designed a workshop in D-School@NTU, in which 24 under- and postgraduate students from different disciplines teamed up to learn the module use and design. A neighborhood of Taipei city, Nanjichang, were selected for the learning-based project. Participants’ groups needed to develop action plans, on which their collaborative working method-modules could be based and proposed. From the participants’ feedbacks, the observation of the design process, and the design results, the given modules relatively helped the production of action plans. All groups could propose method-modules that reveal various levels of creativity, although most of them are still inapplicable. The task of the workshop also derives a question—Is working method a good object for design?

Keywords

  • Collaborative design
  • creativity
  • intelligent problem solving
  • participatory design
1179-IC2-075

How to Cite

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Shih-Yao Lai, Liang-Gui Yu, Shang-Hsien Hsieh, Mei-Mei Song, and Te-Sheng Chang, "The Development and Application of Co-design Modules for Multidisciplinary Collaboration and Facilitating Creativity: An Experience from D-School@NTU," International Journal of Information and Education Technology, vol. 9, no. 2, pp. 82-91, 2019. https://doi.org/10.18178/ijiet.2019.9.2.1179

Copyright & License

Copyright © 2019 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

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