International Journal of
Information and Education Technology

Editor-In-Chief: Prof. Jon-Chao Hong
Frequency: Monthly
ISSN: 2010-3689 (Online)
E-mali: editor@ijiet.org
Publisher: IACSIT Press
 

OPEN ACCESS
3.9
CiteScore

IJIET 2018 Vol.8(2): 133-138
doi: 10.18178/ijiet.2018.8.2.1022

Mobile Apps for Learning Argumentation Skills: Exploring Student Perception of Dialog Games on Tablet Devices

Ilker Yengin , Bojan Lazarevic

Abstract

To meet the challenges of the 21st century, it is essential for students to master advanced communication skills that are required for increasing innovation and collaboration performances in their future workplaces. Dialog games are one of the proven teaching-learning methodologies which improve communication and collaboration skills. The benefits and effects of using dialog games in the learning setting are well studied. However, there is no study which focuses on the possibility of using dialog games on mobile devices. Considering the growing trend of mobile application use in learning, it is important to understand students’ attitudes towards the possible use of dialog games in mobile learning settings. In order to address such a need, this paper discusses the design of mobile applications by way of using dialog games methodology as well as the results of a mixed method study that investigates the usability of the mobile application and students’ attitudes toward it. For the purpose of this study, we conducted a usability test and an interview. The analysis shows that students have positive attitudes toward dialog games on tablet devices and that they perceived benefits (e.g. suitable for school, facilitate learning) of dialog games for learning (e.g. enabling social interaction, guidance to focus on thinking, critical and creative thinking).

Keywords

  • Dialog games
  • m-learning
  • human computer interaction
  • educational technology
1022-JR257

How to Cite

Copied

Ilker Yengin and Bojan Lazarevic, "Mobile Apps for Learning Argumentation Skills: Exploring Student Perception of Dialog Games on Tablet Devices," International Journal of Information and Education Technology, vol. 8, no. 2, pp. 133-138, 2018. https://doi.org/10.18178/ijiet.2018.8.2.1022

Copyright & License

Copyright © 2018 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

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