doi: 10.18178/ijiet.2019.9.2.1183
Exploring the Use of a Stereoscopic 360 Degree Learning Environment for Business Education
Abstract
The tremendous development and popularity of portable immersive virtual technologies currently has given chance to educators to develop any kind of innovative educational practices. Educators are able to conduct a situated learning approach virtually beyond the boundaries of traditional classroom and workshop practices. This research aimed to enhance our business students’ learning achievement with an effective situated learning programme, and in order to develop their professional knowledge and problem solving skills through the use of a designed stereoscopic 360 degree learning environments. There is hitherto little research on studying the similar subject. Thus, a quasi-experimental research method was applied to look at students’ learning achievements in order to contribute to the future development of similar innovative pedagogies. The findings showed that students’ learning achievements in the stereoscopic 360 degree learning environment are better than those traditional classroom/workshop practices. However, the results also showed that the use of this new platform is not yet promising to motivate and prepare them for independent learning and self-evaluation. Further investigation is needed for actual implementation in business education.
Keywords
- Situated learning
- immersive environment
- stereoscopic technology
- business education
How to Cite
K. W. Lau and P. Y. Lee, "Exploring the Use of a Stereoscopic 360 Degree Learning Environment for Business Education," International Journal of Information and Education Technology, vol. 9, no. 2, pp. 110-114, 2019. https://doi.org/10.18178/ijiet.2019.9.2.1183
Copyright & License
Copyright © 2019 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).