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List of Publications


Immersive Digital Storytelling Learning Experience with a Metaverse Gamification Game Platform to Enhance Game Developer Competency
Jaruwan Karapakdee* and Panita Wannapiroon

Addressing the Dilemma of Online Gamification with Subgame Perfect Equilibria
Darren Lim, Mageswaran Sanmugam*, and Wan Ahmad Jaafar Wan Yahaya

Infusing Communication Skills into Financial Accounting Curriculum: A Perspective from the Digital Era
Nuwan Lakmal Hettiarachchi, Tamil Selvan Subramaniam*, Sarala Thulasi Palpanadan, and Anas Al-Fattal

An Application of the Quizizz Gamification Tool to Improve Motivation in the Evaluation of Elementary School Students
Noe Manuel Quispe Ccoa, Maria Elisabeth Farfan Choquehuanca*, and Fabian Hugo Rucano Paucar


Combining Online Learning with Gamification: An Exploration into Achievement, Motivation, and Satisfaction of the Undergraduate
Jira Jitsupa, Mutita Takomsane, Sasanun Bunyawanich, Nualsri Songsom, and Prachyanun Nilsook

Gamification Approach towards Engineering Students' Engagement in Online Learning
Lee Chin Kho, Sze Song Ngu, Annie Joseph, Dyg Azra Awang Mat, Liang Yew Ng, and Ji Liang Hau

General Information

  • ISSN: 2010-3689 (Online)
  • Abbreviated Title: Int. J. Inf. Educ. Technol.
  • Frequency: Monthly
  • DOI: 10.18178/IJIET
  • Editor-in-Chief: Prof. Dr. Steve Thatcher
  • Executive Editor: Ms. Nancy Y. Liu
  • Abstracting/ Indexing: Scopus (CiteScore 2022: 2.0), INSPEC (IET), UGC-CARE List (India), CNKI, EBSCO, Google Scholar
  • E-mail: ijiet@ejournal.net