International Journal of
Information and Education Technology

Editor-In-Chief: Prof. Jon-Chao Hong
Frequency: Monthly
ISSN: 2010-3689 (Online)
E-mali: editor@ijiet.org
Publisher: IACSIT Press
 

OPEN ACCESS
3.9
CiteScore

IJIET 2014 Vol.4(2): 180-184
doi: 10.7763/IJIET.2014.V4.394

M-Learning for Teaching in Molding and Casting with Plaster by Using QR Codes

Samart Jabjone , Saisunee Jabjone

Abstract

The objective of this paper is to present the m-learning for teaching in molding and casting with plaster by using QR Codes (MLM) which offers Thai sign language video correspondence to every contents in learning environment. It was developed as a response to stakeholder at Nakhon Ratchasima Rajabhat University, Thailand. The participations in this study were seven deaf and hard hearing student who faced the problem when study in the classroom. This MLM provided the content and video to demonstrate and showed the technique which student could follow and practice by themselves. This MLM used a Universal Design for learning (UDL) approach to explore the iterative development of mobile to meet stakeholder needs. Koole’s FRAME model was used to guide the design process, and evaluated their pedagogical effectiveness. The student can access to the lesson by scanning Quick Response (QR) codes. All relative resource can storage using cloud computing. Participants had a positive response to the m-learning. The students and instructors reported enjoying learning with their mobile devices, and found the MLM easy to access and use.

Keywords

  • Deaf and hard hearing
  • mobile learning
  • QR codes
  • universal design for learning (UDL)
394-IT151

How to Cite

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Samart Jabjone and Saisunee Jabjone, "M-Learning for Teaching in Molding and Casting with Plaster by Using QR Codes," International Journal of Information and Education Technology, vol. 4, no. 2, pp. 180-184, 2014. https://doi.org/10.7763/IJIET.2014.V4.394

Copyright & License

Copyright © 2014 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).

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