doi: 10.7763/IJIET.2015.V5.645
Interactive Kinect Designed for Mobile Phone into Education
- 1Multimedia University, Malaysia
- 2Mahmood Abad University, the Islamic Republic of Iran
Abstract
It is widely known that the interactive Kinect is defined as natural interaction device. The efficiency of technical interactivity can support the pedagogical practices to benefit learner to enhance classroom activity. Beside that personal mobile phones are now ubiquitous amongst student populations in universities. Students like mobile technology and use it regularly in their personal lives. It is no surprise that young people want to employ mobile devices to make education more engaging and particular needs. While the learning approach of students will strongly influence the quality of their learning outcomes. This project finds a path in order to develop a prototype to control Kinect through a mobile phone and interact with a computer on educational way. This can be considered as a useful tool educational environment.
Keywords
- Interactive
- kinect
- mobile phone
- education
- kinect
- etc
How to Cite
Mahdieh Molaei Tehrani, Yan Peng Lim, and Ahmadreza Samavatian, "Interactive Kinect Designed for Mobile Phone into Education," International Journal of Information and Education Technology, vol. 5, no. 12, pp. 957-960, 2015. https://doi.org/10.7763/IJIET.2015.V5.645
Copyright & License
Copyright © 2015 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).