Abstract—Pen-based technologies can be combined with
different kinds of hardware and software to gain pedagogical
benefits on blended learning applications. Particularly, digital
ink and handwriting recognition furnish the convenience to
access, navigate and manipulate data more easily. It is also well
know that user interfaces for pen computing can be
implemented in several ways, with different techniques and for
several kinds of applications. A modular programming
architecture for pen-based digital ink was developed in order to
provide a robust, reliable, usable and sustainable multimedia
technology for a blended learning application. We present this
approach and the respective advantages.
Index Terms—Multimedia technologies, blended learning, modular programming, pen computing, sketch recognition.
The authors are with the Institut für Informatik, Freie Universität Berlin, Takustr. 9. Room 160, CO. 14195. Berlin, Germany (e-mail: firstname.lastname@example.org, email@example.com, firstname.lastname@example.org).
Cite: Dan-El Neil Vila Rosado, Margarita Esponda-Argüero, and Raúl Rojas, "Modular Architecture for Pen-Based Digital Ink on Blended Learning Applications," International Journal of Information and Education Technology vol. 4, no. 2, pp. 189-193, 2014.