doi: 10.7763/IJIET.2016.V6.829
Development of Sample Code Stocks for AR Applications in Language Learning
Abstract
Augmented Reality (AR) applications provide users with an experience in which the real world is enhanced with projected virtual objects that are perceived by the users as being present in the real world. Learning applications can be made more interactive and engaging through AR technology. Along these lines, open-source codes with sample applications for AR are available for download on the Internet. However, if users needed to make their own applications, they would require to perform their own programming to suit their specific needs. Slightly modifying a program is not very difficult for a user who is proficient in programming. However, not all users are good programmers. In this paper, we develop program sources as sample code stocks for inexperienced programmers. We describe the specific details of slight modifications in which a sample program is expanded to have high utility value for language learning. We also show three instances of AR applications wherein our modified sample programs and multiple 3D objects are used by inexperienced programmers.
Keywords
- Augmented reality (AR)
- language learning
- edutainment
- ARToolKit
How to Cite
Hajime Mochizuki, "Development of Sample Code Stocks for AR Applications in Language Learning," International Journal of Information and Education Technology, vol. 6, no. 12, pp. 980-984, 2016. https://doi.org/10.7763/IJIET.2016.V6.829
Copyright & License
Copyright © 2016 by the authors. This is an open access article distributed under the Creative Commons Attribution License which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited (CC BY 4.0).