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Pedagogical models development requires several steps, one of which is the mapping of tasks and skills, also known as the educational items clustering This activity of[Click]
This paper intends to analyze the implementation of the Festival de Robótica - AZORESminiBOT, a robotics festival for the young which purpose was to create learning[Click]
Gamification is the application of game elements in non-gaming situations such as education This technique can be used to improve student learning motivation, engagement[Click]
Database management systems are essential for achieving competitiveness, enabling organizations to formulate proactive strategies matching their target audience effectively[Click]
The COVID-19 pandemic has affected education institutions around the world which has forced them to abruptly shift to online learning to address educational challenges with[Click]
This research aims to develop a website-based e-learning for social arithmetic for Grade VII of junior high school, named “In Math” This study refers to the Borg and Gall model with five stages The first, [Click]
Abstract—Technological integration in learning and education is an inevitable part of the ever-changing technologica [Click]
Blockchain has emerged as a transformative technology, from its beginning as the basis of cryptocurrencies to wider applications in areas such as property registration[Click]
Abstract—This research aims 1) to design a Digital Learning Ecosystem, 2) to study the process of teaching digital storytelling in the digital ecosystem, and 3) to evaluate the appropriateness of digital learning ecosystem for teacher profession [Click]
Abstract—Thai government is attempting to enhance agricultural productivity by launching campaign “Thailand 4 0” to educate farmers and raise incomes and improves the living standard of farmers Thailand 4 0 " should be changed to make a [Click]
Abstract—Combined with educational information technology, advanced concepts of ubiquitous learning and mobile learning, the paper incorporates technologies of virtual reality, cloud computing, context awareness with blended learning mode in flipped [Click]
Abstract—Learning analysis is the motive force of optimizing teaching and realizing individualized learning Compare [Click]
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